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Hi, I'm Caleb Edison.

I am an interdisciplinary 2D and 3D designer who crafts immersive virtual experiences.

I am a 3D generalist, game environment artist, and UX generalist. I specializing in foliage, worldbuilding, material artist and shader work, some light programming, and technical artistry. I am most passionate about crafting immersive experiences that connect, empower, and uplift people from all walks of life. I've worked with virtual worlds, 3D product design, engineering, UX design, branding, and multimedia storytelling techniques in different capacities for the past 15 years. I've been involved in creating virtual worlds and interactive brand presences for a multitude of huge real-world companies, from Second Life starting back in 2007 to present-day VRChat and Oculus Quest 2 games and experiences. I also successfully built and manage my own personal brand Arctic Greenhouse, and handled all aspects of the business from product design to marketing. I typically use Photoshop, Figma, and the Adobe Creative suite for most 2D work, and Maya, Substance Painter, and a handful of other tools for 3D.

I have a well rounded range of experience from coding and doing front end development, working with SQL queries, on to building complex shaders within the Unreal engine and devising and streamlining 3d asset workflows, and am always trying to learn. I have a strong work ethic and have been told I complete the work of multiple people or roles. I like to research subjects from all angles and then dive deep into art and technique to find a way to make even mundane projects into something exciting at least, and at best a labor of love. If it's worth doing, it's worth doing 110%. I excel at finding unique design solutions, adding immersive effects, and working in roles that manage or connect technical and design, form and function. Most recently I've been focused on photogrammetry, material-scanning and other similar photometric stereo techniques, and a handful of other methods to create and rapidly iterate photorealistic assets.